Locking to the Core of the Milky Way

Hi there,


For an upcoming show I want to show how the band of the milky way accross the sky is our corss section view through the galaxy.


To do this I was hoping to lock to the core of the galaxy, position the camera to the solar system and fly up rotation around the core.


Has anyone found an object to lock to in the glaactic core to allow this?


Many thanks


Alex

2.0

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I was trying to do the same thing. Best I could come up with was to use our game controller to do a flight away from Earth while simultaneously panning the camera angle down so the Earth drops out of view and the Milky Way center comes up into view...as the zoom pulls out of the Solar System at about one LY out, you can then have a custom event button you can click to Target the Milky Way Model: Bar object, while still having the Milky Way (the volumetric model included in v2, not the old deprecated Volumetric Milky Way)...the Bar wireframe is mostly hidden by the glow of the Milky Way model, and being targeted to that will allow you to orbit around the center of the galaxy. Kind of weird if you turn off the Milky way it's just a set of 2d intersecting planes at the very center with a slight glow on it...

Anyway - hope that helps..was the best I could come up with since there's no central point in the galaxy to orbit other than that "Bar" object...would be awesome if there was a model of the Sag A* black hole at the center to orbit around, eh SCISS?

It would be possible to add an object to the center of the milky way for targeting purposes.

I think if you make something that is a child of the milky way object in Uniview, the center of the milky way model is at static xyz 8000 0 -15 pc

You could, for example, take the CygnusX1 module from UCare and change its position from 55 163 9 to 8000 0 -15!




I simulate this often with a frictionless flight out of the galaxy. I'll line up the Milky Way across the dome so my audience can see it. I'll turn translational friction off and give myself a slight nudge back. This allows me to toggle on and off some of the All Sky wavelengths to show how we can peer through the dust clouds. As we aproach the edge of the galaxy I'll toggle friction back on to come to a stop as we are looking at the galaxy edge on. it gives guests a good grasp on what you are looking at one you look at the Milky Way, and also allows me to explain how we can create an illustration of the galaxy.

I like the idea of being able to lock to something close to the core and I'm going to try Dan's suggestion.